Classroom 2.0 LIVE Saturday 17 September Today’s Webinar Topic: Global Literacy and Geography Resources

Today’s Guest is Laura Krenicki (is a middle-school social studies teacher (Gr. 6) at William J. Johnston Middle School in Colchester, CT. She is also a teacher consultant for the Connecticut Geographic Alliance (the outreach division of National Geographic), and adjunct faculty at the University of New Haven & Eastern CT State Univ.,Connecticut.)

  • Live binder is available inside Classroom 2.0 website
  • Here is guest speaker’s: Laura Krenicki live binder
  • twitter.com/laura_krenicki
  • The majority of participants today are technology coaches
  • Geography flows across curriculum. Example: Pokemon Go this past summer
  • All teachers are teachers of geography!
    • I like this being said. Geography can be incorporated all over the place, no pun intended. Starting a new novel? Reading a folk story? Take the time to examine the social studies overview….before starting reading. I have done this so much over the years, so glad today to have this corroborated as good teaching practice!
  • 4 Dimensions of Inquiry
  • Global Competencies Task Force: see 21st century Skills Applied to the World
    • Wow=name of diagram: Understand the World through Disciplinary and Interdisciplinary….  (see my original title for this blog…i.e. everything to do with learning, education is interdisciplinary
  • Interdisciplinary Geographic Inquiry Questions

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Connecting students to the Big Picture

  1. Using local resources and industry, for example:
  • U. Connecticut  MAGIC  (they will help teachers make a map of a locality/region for curriculum purposes)  U Connecticut Magic       contact
  • National Geographic Education What is geography

2. Sister-school relationships

  • Twitter, ePals, iEARN, Google Hangouts ….

3. Global Broadcasts (share learning Ss are doing)

  • Periscope, Instagram

4. Local Museums for

  • global interdependence
  • geographic impact on history

 

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National Geographic Mapmaker Kits nat geo map kits

see ESRI ED Communities  esri EdCommunity

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For some time during this webinar our guest speaker walked us, quickly, through her live binder. She curated this binder. It is well worth taking the time, and I will share it with my Social Studies and EAP SS colleagues.  I hope we will spend an entire departmental meeting just perusing it! Laura Krenicki live binder

Wow, this is really amazing sharing. I thank the people at Classroom 2.0

A few tech things to find out about this week (?)

I have been a carrying note paper around for about a week. I jotted down, and I do not recall when or where, the following…and I do know these are resources I want to know more about:

 

  1. Voice Thread
  2. Digital storytelling
  3. Wikis and writing with
  4. Student murals
  5. ThinkLink
  6. Blogger

and now, 20 September, since a meeting at work  this week, I add:

7. Goodreads (social networking, connecting..) 8. Adobe Spark, 9. GoAnimate,                    10. Tublar  (alternative to blogging for students)

And of course, since Learning2 conference….I want to know how to use social bookmarking tools like Diigo and Flipboard…  I read about social bookmarking tools in Vicki Davis’ book (Reinventing Writing) , but still, I have not made any progress…

At least I have written this.

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And below are some links re. women – girls + code, came in today twitter suggestions, via an email….

The WCC @WeAreWCC

Women Who Code @WomenWhoCode

MadeWithCode @madewithcode

Girl Develop It @girldevelopit

Girls Who Code @GirlsWhoCode

Suggestions basées sur girlscrackthecode

 

Suggestions basées sur Ladies Learning Code

Classroom 2.0 Live Classroom Resources to Enhance the Use of Technology: Guest Heidi Samuelson

Today an hour has just flown by, 6-7 pm. I participated in my 2nd (online) Classroom 2.0 event. I took notes which are below. The guest, Heidi Samuelson, was efficient, informative, and she very graciously left us with a sincere invitation to connect with her. As I write now, the hosts are managing Q-A : Heidi is answering questions that participants, from around the world, sent in via the Chat Room we all had access to at the bottom right of our screens – the Chat flowed non-stop throughout the event. This time, I did not pay too much attention to it as I had decided to just listen, and take the notes below for my blog.

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Guest today = Heidi Samuelson   @swampfrogfirst  hsamuelson2013@gmail.com

Hosts say that Heidi is someone to add to my PLN (professional learning network)

She likes George Couros, Alice Keeler, Sheila Jane, Digital Citizenship Resources

Hosts asked first these two questions and we all responded and they showed chart of responses: 1. Do we use twitter to connect our learning? 2. Seesaw for student portfolios?

First, Heidi talked about why it is important to be a connected educator. And she made sure we had her slides:  Heidi’s slides today

What follow = apps and other things she talked about, very efficiently.

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REMIND

She recommends we use the app: REMIND  for communicating to parents and students, class, groups, etc.  Create classes, class has a code, etc.

REMIND

Features : She recommends we send our reminders (in REMIND) using schedule, also translate possible (in Remind) for ELL parents, can embed widget in blog , Google slides can be in REMIND, possible to set in office hours for parents to communicate (chat) with teacher, can toggle on / off various settings

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SeeSaw

-is an app: students create learning journals, it is about connecting learning

YouTube see SeeSaw tutorials

+ great Help & Teacher Resource Center available

+ Julie Jacobs Julie  Julie has offered a lot of help to use SeeSaw

+there are help sessions

-like Facebook, but safe environment

-free (there’s also SeeSaw Plus, not free, rolled out this year)

-can do lots: upload photos, videos, drawings… can draw on photos etc., can share with parents (allows new table talk for parents with their children)…

-teachers can share out (via Seesaw) info about what is happening in class via twitter, facebook, G+, pininterest)

-parents can see calendar

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TWITTER in the classroom

-break down classroom walls, become a Global learner

Kayla Deizer is a reference  Kyla

MATH

Heidi uses Global Math Task Twitter Challenge  (there are hashtags per grade) GMTTC

#gmttc1    #gmttck

ex. kindergarten: I have 6 cookies. My friend has 3. Do I have more than her? How do i know?  Hashtag will have k at the end, for kindergarten

-photos can be used in these math challenges i.e take picture of solutions (ex. from interactive notebook)

word: interactive notebook (?)  interactive notebook video   edutopia article_interactive notebooks

-or use in Google docs, take photo

-students can make videos + post on YouTube, show how they solve math challenge. example used – a bunch of shoes getting moved a round…

#gmttc24  (special challenge re. different equations re. how to get 24)

READING + twitter connections too!

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SKYPE

MYSTERY SKYPE (lots of reasons to do this!)  SKYPE _ source

ex. (to find location) a US class asking yes/No mapping questions to another class, in India: find out where the other classroom is located… then share about other things

ex. discussing books, illustrations…

ex. using Kahoot -connect with another class, play the game with them (reviewing skills, content, pre-assessments)

N.B. Students can create own kahoots and share with other classrooms!

see Heidi’s slides numbers 70, 71…

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BUNCEE   slides 75..

edu.buncee – similar to Google slides, create interactive stories

-can add lots of stuff, ex. voice

(all can be added to Seesaw accounts!)

-create templates in PowerPoint or Buncee, upload picture to Seesaw Journal and use the drawing tool

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ADOBE

Adobe Spark

-can create web page, so easy to attach things …..

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ThingLink   slide 084

ex. students can identify parts of a cell

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PicCollage

ex. author visits: allows student to share out events with collage, template, stick notes with thoughts…. share out all out on twitter….incl to that visiting author….

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QR codes  

-ex. students can email a paragraph to teacher (via QR code?)

THE END

 

Learn Code

I have started attending an elective class, with grade 7-9s, called  Design.Code.Play

It runs from September through til the end of January (first semester). Thus far I have attended three classes. We are learning / using SCRATCH. I am off to a slow start. It will get better. I am amazed at the speed with which the other students are learning this. A good few of them are not starters and the teacher, my colleague, wants them to help the others. So I am glad about that. And she encourages me to ask them for help. And I will.

And here is my first project, please see below.  btw: I needed the teacher, my colleague, to help me understand the embeding.  Ok, that spelling is embeDDing. New word for me. Double the consonant d. This I am comfortable with – English grammar and spelling.

So about the embedding: I needed to copy the project’s embed code while in Scratch, but once on my blog, I needed to click on html (leaving visual). Then paste in the embed code. Now I know. I had first tried several times on my own and it failed, so I asked for help.
//scratch.mit.edu/projects/embed/119734425/?autostart=false

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Today’s design code play class is about designing (own) and playing (another’s) game.
So my design is below. The oval is an input command. The arrows join. The diamond holds a question. The rectangles have steps. So that is a start.
game-design-1
The game I played (a student showed me how) is on Scratch. Pong on Scratch (this particular one by Jack Fletcher). So it is basically ping pong. And I’d be better, I think, with a mouse other than my tablet mouse. I have successfully embedded it below, using html. Looks like anyone can play it here (?) Try clicking on the green flag.

//scratch.mit.edu/projects/embed/88539160/?autostart=false

btw: Another student, via Scratch, showed me a bit about Minecraft (videos that kids have added in  Scratch, I understood).  I had told him that I see the topic of Minecraft a lot on Twitter – educators convinced that Minecraft is a great platform for schools to use.  Minecraft Education

I explained to the above student that I would like to find out about games that allow student to learn about sustainable cities. He said SimCity is an appropriate game.  SimCity

I am paying Twitter attention to marketing of games that have some connection to cities and also to sustainable development. I have never actually played a video game, but I am keen to follow the market re. the above-mentioned topics. For example: ECO_new game

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September 19

I have attended about ten elective classes for : Design.Code.Play 2016-2017 Semester 1

I am now significantly less ignorant about coding. However, I will bring this classroom attendance to a close, now, with my first game design document. I am the project developer. It is about linking SS content and ESL leraning.

A-L FLYNN, EAP SS7 teacher’s  Game  /  App Design Document: Game Design document

Again, back to the original title of this blog: Interdisciplinary Education….It would be so great if we had an easy way to have (video and board) games produced for our content classes, integrating, obviously, language skills. Surely, there is a way for these connections to happen, simply, with the right coders…..who are working with teachers, who are working with students…. I hope I can communicate with prof Scott Nicolson Prof Scott Nicolson who leads Laurier’s programme: U. of Laurier’s Games Design Development Programme

 

Gamification and Games-based learning

 

I heard from Melysa this week. She works for Classcraft and she wants to help me to gamify my classroom.    Mélysa at Classcraft < melysa@classcraft.com  http://www.classcraft.com/  Seems to be free.

It looks like fun. It seems to be about transforming the classroom atmosphere, making it become an adventure. I will learn about this.

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And  other services (platforms?) that offer learning through gaming like  PaGamO.  I do believe that at in not-too-distant future this will be common. But it is not free. And it looks like it can be used to keep the old way of learning + regurgitating content,  but in sexy format that grabs attention.

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A useful article re. Gamification vs. Games-based learning can be found here: clarification  (source:  Mr. JP Medved at Capterra)

And I thank Mr. Medved for this simple definition  ” The short answer: Gamification is turning the learning process as a whole into a game, while Games-Based Learning (GBL) is using a game as part of the learning process.”

I imagine Games-based learning will include this kind of ESL activity: Games and ESL (source: Futonge Kisito at eslgamesworld.com)

At a later date I will write about how we did some game-based learning last spring in EAP SS9 in connection to that vital topic: Did Caesar deserve to die (encouraging Ss to understand different points of view is always a useful exercise.) I hope that this video link works!   Student-made board game

 

 

 

Classroom 2.0 with Matt BERGMAN : Amazing Digital Projects for All Students with Google Tools

I write, it is 20 August, 2016. I am listening to a “Classroom 2.0” webinar. Source can be found here: http://live.classroom20.com/archive-and-resources

As I listen to this webinar, I take notes. Later, I can write a paragraph, if I want. Or simply record my voice as I make sense out of these notes.

So here are today’s notes, below. I am back here and i is 28 August. I have added hyperlinks. n.b. some notes / resources below are not from what Matt Bergman said, but are from posts that attendees kept adding (very collaborative!)

THE EVOLUTION OF PICTURES

-70% of learners are visual (did I get that right?)

-images solidify learning

-images go into long-term memory (more sticky)

-SAMR type model for images search (yeah, so I am supposed to know what SAMR is, of course: what is SAMR model?)

-see Color, Usage rights…. need to know about copyright!

-teach tools to be able to use technology in respectful manner

-see Pixabay: pictures, video clips…  free images and videos

-copy + paste the citation provided in Pixabay to show source

-see FLICKERCC   flicker and creative commons  (btw: what IS Creative Commons?)

-ibid re. citation

-Google Maps Historical Imagery: Street view of Google maps. Historical imagery ex. 9/11

-Google Maps Photo Sphere:365 degree views!  about google historical maps 1   Richard Byrnes helps: Google historical imagery

-expeditions, museums…

-Ss need to have good photo-taking skills!

-What is SeeSaw  (student driven digital portfolios) Seesaw

-PechaKucha (talk about images)  simple presentation format

-Check out Google photos: make collage (great storytelling tool!), album, animation features  home for your photos

-see the craftycrow.net….. beginning photography for kids  children’s craft collective

-HaikuDeck   presentation software

-Check out Ken SHELTON re. Google + photos (I imagine this is the right fellow:)  Ken Shelton

-see Google drawings  Googlre drawings app via chrome

-see Eric Curts website – blog  great tutorials! Lovely templates to use!  controlachieve.com

-What is QuickTime ?  (looks like Apple)  Quick Time

-What is smore?  what is smore

-What is book creator? book creator  This is not free, looks like (I have since come across Ourboox  Ourboox  and prof. Mel Rosenberg, cofounder, is encouraging me to succeed

-collaborate on a book through Google slides  info Google slides

See John Butterill’s Virtual Photo Walks (in nature, provides images to people, ex. some people never get out due to mobility / health restrictions)  John Butterill

Well I sure enjoyed that listening. It was not so easy trying to listen while keep up with all the posts, the huge number of resources people kept adding….